

Some Games make here an Save-Game-Part etc. There can be small remaining Bugs in them, which make the one or other CTD.Īn other Problem is that you use only the C:/System-Part of your HDD, which make in 100% Problems. Otherwise you use a Mod (like Grayfiends Mod or the Full Version of B-Man ). There is no clue that it works on 64 Bit Systems with handbrake, like all other Games which arenen´t updated / upgraded or refitet to 64 Bit Systems.Īnd if you have an 32 Bit system then Datas are not correct installed. And UFO ET haven´t had an Update, Upgrade or Refit in the new 64 Bit Versions, but the Devs are informed about that Problems. They are all 32 Bit and UFO ET is about 20 Years old with the Programming. Just think, folks were once desperate for even one new X-Com-ish game.You have to look for what Windows the old Games get programmed. In the years since UFO2's announcement, Xenonauts delivered decent vintage X-Com-y action (with a sequel on the way) and X-Com co-creator Jullian Gollop returned with Phoenix Point. UFO2: Extraterrestrials - Battle For Mercury is out now on Steam for £28/€30/$35. In response to someone on the Steam forums wondering why it took so long, one dev said simply: "MONEY ?" Yeah, that's a solid answer.

Load up with your loadout.Ĭhaos Concept announced UFO2 in 2009, initially planning to release the game in late 2010. The devs also note that UFO2 has "final gameplay design and balance tweaks" from the author of a popular mod for the first game, the Bman Ease of Use Mod. I realise I'm mentioning X-Com a lot but developers Chaos Concept are hardly shy about their influences.

In that X-Com way, you're in charge of fighting alien invaders (who apparently came demanding Australia), researching tech, building up forces, then rumbling in real-time air battles and turn-based scraps with boots on the ground. I can't believe those dastardly aliens are even invading our ornamental hedge mazes.
